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Xbox Expands Cloud Gaming Library with 100 New Titles in August 2025 Update

A major cloud gaming service expands its accessible library through incremental updates, enhancing...
Key Metrics

22.99

Heat Index
  • Impact Level
    Medium
  • Scope Level
    Global
  • Last Update
    2025-08-07
Key Impacts
Positive Impacts (6)
Microsoft Corp. (MSFT)
Videogame Publishers & Developers
Broadband & Telecom ISPs
Data-centre REITs (e.g., Equinix, Digital Realty)
Content Delivery Network Providers (e.g., Akamai Technologies)
GPU Manufacturers (e.g., NVIDIA, AMD)
Negative Impacts (1)
Physical Videogame Retailers (e.g., GameStop)
Total impacts: 8 | Positive: 6 | Negative: 1
Event Overview

A major cloud gaming service expands its accessible library through incremental updates, enhancing user access to digital content. The addition of 100 titles highlights ongoing efforts to increase platform flexibility and regional availability, though disparities in global content distribution remain a technical challenge for streaming services operating across diverse markets.

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Xbox Adds 100 New Titles to 'Stream Your Own Game' Library for August 2025
2025-07-30 06:03

Microsoft has added 100 new games to its "Stream Your Own Game" feature on Xbox Cloud Gaming for August 2025. Most of these titles became available on July 31, 2025. The list of new additions was compiled from both the official Xbox website and the Better xCloud social media account, which tracks these updates. The article notes that while 100 games are reported as added, there may be minor inconsistencies—such as certain titles not appearing in all regions.

To access these new games, users must own the titles and be members of Xbox Game Pass Ultimate. With this update, these users can now stream their purchased games through Xbox Cloud Gaming, significantly expanding the service’s library. This is described as the largest batch of titles added to the service so far.

According to the article, Microsoft appears committed to supporting a broad array of titles within "Stream Your Own Game," aiming to further increase game variety and user engagement on the service over the coming year. Streaming is highlighted as an increasingly popular feature, with over 500 million hours of game streaming reported. No specific games from the newly added 100 are detailed in the excerpt, and no direct quotes from Microsoft are included.

Total records: 1
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